
HAS Earnings Date: Feb 9, 2027 (Estimated) — Hasbro, Inc.
NASDAQ · Consumer Discretionary · Leisure
Updated
When is HAS's next earnings date?
Hasbro, Inc. (HAS) is expected to report Q4 2026 earnings on Tuesday, February 9, 2027 at 6:00 AM ET (before market open); the date is an estimate and has not been confirmed by the company. The consensus estimate is EPS of $1.55 on revenue of $1.45B.
How did HAS do in its last earnings report?
In its most recent report on Oct 20, 2026 (Q3 2026), Hasbro, Inc. posted EPS of $2.90 versus the $1.86 estimate, a beat of 55.9%. Revenue was $1.60B against a $1.47B estimate. The stock's 1-day post-earnings move was +11.2%.
How much does HAS stock move after earnings?
HAS beat EPS estimates in 8 of its last 8 reported quarters. Over the last 8 reports the stock moved an average of 9.2% (up or down) in the day after earnings.
About Hasbro, Inc.
Hasbro, Inc., alongside its various subsidiaries, operates as a global leader in the play and entertainment industry. Its Consumer Products segment focuses on the procurement, marketing, and global distribution of toys and games. This division further amplifies its brands by out-licensing trademarks, characters, and intellectual property rights to third parties, enabling the creation and sale of a diverse range of branded consumer goods, such as apparel and toys. Its extensive product catalog encompasses action figures, arts and crafts supplies, fashion dolls and other figurines, playsets, preschool toys, plush items, sports-action blasters and accessories, toy vehicles, and specialty play items, in addition to various traditional games. The company also offers licensed merchandise spanning apparel, publishing, home goods, electronics, and toy products. Through its Wizards of the Coast and Digital Gaming segment, Hasbro cultivates its brands by developing immersive trading card games, role-playing games, and digital gaming experiences, leveraging intellectual property from both Hasbro and Wizards of the Coast. The Entertainment segment is devoted to the conception, acquisition, production, distribution, and commercialization of top-tier entertainment content. This includes feature films, scripted and unscripted television programs, family-friendly shows, digital media, and live performances. Hasbro distributes its offerings through an expansive network, reaching diverse channels including various retailers, distributors, wholesalers, discount and drug stores, mail-order and catalog vendors, department stores, and other traditional brick-and-mortar establishments, as well as a significant presence among e-commerce retailers. Consumers can also acquire products directly through the company's Hasbro PULSE e-commerce website. Established in 1923, Hasbro, Inc. maintains its corporate headquarters in Pawtucket, Rhode Island.
🤖 AI Earnings Analysis
Hasbro delivered a strong Q3, with EPS of $2.90 beating estimates by $1.04 and revenue reaching $1.6B; management expects 2026 revenue growth of 5–7%, supporting a recovery in toys.
AI-generated summary — powered by BigEarnings.
Earnings History
| Date | Period | EPS Est. | EPS Act. | Surprise | Revenue | Result | 1D Δ | 1W Δ | 1M Δ |
|---|---|---|---|---|---|---|---|---|---|
| 2026-10-20 | Q3 2026 | 1.86 | 2.90 | +55.91% | $1.60B | ✅ Beat | +11.20% | +19.77% | — |
| 2026-07-21 | Q2 2026 | 1.12 | 1.28 | +14.29% | $1.14B | ✅ Beat | +8.82% | +11.06% | +15.20% |
| 2026-05-20 | Q1 2026 | 1.13 | 1.47 | +30.09% | $1.00B | ✅ Beat | -8.82% | -9.45% | -12.08% |
| 2026-02-10 | Q4 2025 | 0.96 | 1.51 | +57.29% | $1.45B | ✅ Beat | +7.48% | +5.65% | -1.90% |
| 2025-10-23 | Q3 2025 | 1.64 | 1.68 | +2.44% | $1.39B | ✅ Beat | +3.69% | +3.72% | +3.08% |
| 2025-04-24 | Q1 2025 | 0.67 | 1.04 | +55.22% | $887.1M | ✅ Beat | +14.58% | +17.47% | +27.32% |
| 2025-02-20 | Q4 2024 | 0.35 | 0.46 | +31.43% | $1.10B | ✅ Beat | +12.94% | +11.24% | -0.17% |
| 2024-10-24 | Q3 2024 | 1.28 | 1.73 | +35.16% | $1.28B | ✅ Beat | -6.03% | -5.23% | -10.97% |
Showing last 8 quarters.
Revenue by segment & region
By segment
Q3 FY26 · $1.60B total
| Segment | Share | Revenue | YoY | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 |
|---|---|---|---|---|---|---|---|
| Consumer Products | 51.9% | $827.9M | +3.9% | $398.3M | $442.4M | $796.9M | $800.0M |
| Wizards Of The Coast And Digital Gaming | 46.8% | $747.2M | +30.6% | $462.1M | $522.4M | $572.0M | — |
| Entertainment | 1.3% | $20.2M | +8.6% | $26.7M | $16.0M | $18.6M | $15.5M |
By region
Q4 FY20 · $1.35B total
| Segment | Share | Revenue | YoY | Q2 FY19 | Q3 FY19 | Q4 FY19 | Q1 FY20 |
|---|---|---|---|---|---|---|---|
| U.S. and Canada | 58.5% | $790.6M | +15.8% | $510.5M | $898.3M | $682.6M | $428.6M |
| International | 41.5% | $561.8M | -8.7% | $377.4M | $561.1M | $615.1M | $250.4M |
Source: company filings via FMP. YoY compares the same fiscal period a year earlier.